Thanks for playing! The game has a complete ending, the trick is to strategically fight the enemies and collect items from enemies to help you defeat them. Strategic use of the items you get and not rushing to the next level are all keys to making it to the final boss and winning. The last run you had was good, just use those scrolls and you probably would've won! RNG from loot drops can be a big factor in the early levels. Being vanilla javascript and not part of an overall engine is the challenging aspect with text boxes etc., so hoping to improve that for next year. Loved watching you play!
This was a fun, short little game. It's REALLY hard if the enemy drops don't go your way.
There's occasionally a bug with the text that resizing my browser didn't fix, and the page has to be reloaded once you "complete" the quest, but that doesn't get in the way of it being a fun little roguelike. This is a great foundation, I hope you continue on and make something with a little more depth out of this.
The text bug has been driving me insane. So I've been working on it and spent WAAYYY too much time during the jam working on fixing it too. It's my first real game in JavaScript.
Already working to expand it :) There's a whole world I'm trying to explore in this game, just hoping to have a much larger updated version that'll be coming out!
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Thanks for playing! The game has a complete ending, the trick is to strategically fight the enemies and collect items from enemies to help you defeat them. Strategic use of the items you get and not rushing to the next level are all keys to making it to the final boss and winning. The last run you had was good, just use those scrolls and you probably would've won! RNG from loot drops can be a big factor in the early levels. Being vanilla javascript and not part of an overall engine is the challenging aspect with text boxes etc., so hoping to improve that for next year. Loved watching you play!
This was a fun, short little game. It's REALLY hard if the enemy drops don't go your way.
There's occasionally a bug with the text that resizing my browser didn't fix, and the page has to be reloaded once you "complete" the quest, but that doesn't get in the way of it being a fun little roguelike. This is a great foundation, I hope you continue on and make something with a little more depth out of this.
Thank you for playing it and the feedback!
The text bug has been driving me insane. So I've been working on it and spent WAAYYY too much time during the jam working on fixing it too. It's my first real game in JavaScript.
Already working to expand it :) There's a whole world I'm trying to explore in this game, just hoping to have a much larger updated version that'll be coming out!