Alpha 4
Aye Aye Captain » Devlog
Another successful few weeks with some big game-changing updates. The game is really starting to come together and has a real "beginning" of the game feel versus simply having an impossibly strong crew with cannons which was more the proof-of-concept prior. Definitely get your hands into the game today and try out all the changes noted below!
Fixed Flee button working despite Ship's Helm being destroyed. |
Fixed bug where Captain wasn't able to flee combat if you previously fleed a battle and the Captain's wheel wasn't set to green before leaving the battle. |
Crew level up. Leveling up alters certain characteristics (faster cannon reloads, bigger line-of-sight on main map, etc). |
Updated Main Menu landing page |
Fixed bug where Captain wouldn't always walk to the wheel when it was his destination. |
Upgraded Maps. Now movement is restricted to islands within a certain distance. |
Waves added to travel map. |
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Aye Aye Captain
Pixel Pirate Crew Roguelike
Status | Released |
Author | NorthStateGames |
Genre | Strategy, Role Playing |
Tags | arpg, GameMaker, Management, Pirates, Pixel Art, Strategy RPG |
More posts
- Steam ReleaseJul 30, 2020
- Another Huge UpdateJul 08, 2020
- Huge UpdateJun 10, 2020
- Alpha 9Nov 20, 2019
- Alpha 8Oct 24, 2019
- Alpha 7Sep 04, 2019
- Alpha 6!Aug 30, 2019
- Alpha 5Jul 02, 2019
- Alpha 3May 24, 2019
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